Author |
Thread Statistics | Show CCP posts - 11 post(s) |

Sergey Hawk
The Sith Syndicate REFORD
9
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Posted - 2016.03.09 20:26:47 -
[1] - Quote
Target's icon animation and stupid sound in March release? Really??? Fool's Day is celebrated every year on 1 April not on March!!!
May the Force be with You
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Sergey Hawk
The Sith Syndicate REFORD
14
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Posted - 2016.03.10 12:36:03 -
[2] - Quote
Don DoDon DoDon Pata Pata Pata Pon, Pata Pata Pata Pon
Oops, this is forum of EVE Online. Excuse me! I just played in PC version of Patapon 4 and did not notice how went to another game forums. 
May the Force be with You
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Sergey Hawk
The Sith Syndicate REFORD
16
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Posted - 2016.03.11 07:33:43 -
[3] - Quote
Quote:What settings get it closed to the old camera? If you don't mind saving me some experimentation? The main difference of the new camera - is that the developers have made a stupid decision to move the point of rotation of the camera somewhere in space. With this camera can do cool pirouettes and aerobatic maneuvers. Maybe that's cool for video and getting headaches, but imo not for combat situations. Turning off Dynamic Center Offset converts the new camera to old, but without the ability to set custom position for tracking targets.
May the Force be with You
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Sergey Hawk
The Sith Syndicate REFORD
17
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Posted - 2016.03.14 13:17:39 -
[4] - Quote
Another day, another downtime and no update that would remove annoying X animation, another day without EVE 
May the Force be with You
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Sergey Hawk
The Sith Syndicate REFORD
17
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Posted - 2016.03.17 12:23:22 -
[5] - Quote
Quote:I'd be happy with an animation taking 0.3 to 1 second maximum, it's more than enough if you're actually looking at your screen. It will be good if the developers will remove the effect of traffic lights and left only the final fading CRT effect. This flashing is very annoying and distracting, especially in PvE. But it seems the developers are very fond of annoying effects
May the Force be with You
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Sergey Hawk
The Sith Syndicate REFORD
21
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Posted - 2016.03.22 12:09:11 -
[6] - Quote
CCP Is it so hard to make the toggle to turn off the ******* X animation????
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Sergey Hawk
The Sith Syndicate REFORD
21
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Posted - 2016.03.23 08:29:55 -
[7] - Quote
Quote:What is the point of this blip at the end? the same questions about flashing traffic light animation after big X target should disappear as soon as possible without any fireworks, flashing lights and other eyecandy effects
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Sergey Hawk
The Sith Syndicate REFORD
23
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Posted - 2016.03.30 12:10:42 -
[8] - Quote
Patch Notes for March 2016 Release 1.8
- Simplified and shortened the kill feedback animation.
After reading about today's update, I was delighted. But then came on the first anomaly I was disappointed. The animation is fast, but it still flashes and distracting my attention.  I don't normally play EVE for three weeks. All I did is engaged in the management of planetary colonies, and few times cleared event sites in highsec. And it seems that next week I will not play EVE. Thank you dear CCP, because you always listen to us.
P.S. Just wonder how one small, but stupid change in the UI can completely discourage the desire to play the game.
May the Force be with You
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Sergey Hawk
The Sith Syndicate REFORD
24
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Posted - 2016.03.30 19:49:01 -
[9] - Quote
Niko Lorenzio wrote: Probably because it follows a thousand other small stupid annoying changes that completely undermined your belief in CCP. I've seen many dedicated veterans who love and played EVE for a decade quit over stupider and smaller things.
You are absolutely right. The bad thing is that all these small changes completely unnecessary but for some reason the developers waste their time on these changes.
May the Force be with You
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Sergey Hawk
The Sith Syndicate REFORD
25
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Posted - 2016.04.02 07:23:03 -
[10] - Quote
Circumstantial Evidence wrote:I appreciate the iteration on the kill feedback animation, it's better but I think it still carries on for too long. Flashing is distracting: I disable it for overview color backgrounds, and I'd like to disable it here, too :) It could be shortened further, to a "blink" : on / off / on / - target icon removed. Please   It could be shortened to 'show big X' - 'target icon removed' without any red or white blinking and fireworks. All effect with blinking always distracting. But flashing is not necessary after the destruction of targets. There are three white scales shield/armor/structure on target that become red after hit and big X this is enough to notice that the target is destroyed without distracting. However, I do not believe that developers will remove a distracting flashing. Three weeks were needed to remove the white flash and make animation faster. To completely remove red flashing need at least six months.
[sarcasm] However, CCP can add cool inscriptions after the destruction of targets like in Unreal Tournament: DoubleKill, MultiKill, Rampage OR they can add fade screen effect with big red text 'Target Destroyed' as in the Dark Souls series after player death. [/sarcasm]
May the Force be with You
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Sergey Hawk
The Sith Syndicate REFORD
28
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Posted - 2016.04.24 20:02:22 -
[11] - Quote
Dear CCP Is there any chance that you remove red flashing from targets and leave only X sign with Citadel expansion?
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